DreadXP are giving devs the ingenious freedom to make bizarre, unexpected, beautiful horror video games

It is peculiar now to suppose that, till Might 2020, there have been no Dread X video games. Indie publishers DreadXP have transform so synonymous with tightly curated, intriguing horror studies that it is laborious to imagine the unique demo anthology that kickstarted that recognition is simplest drawing near its 2d anniversary.

Common RPS readers would possibly already remember that (a) I am an enormous horror nerd, and (b) I believe the video games printed underneath the DreadXP banner are one thing lovely particular. I used to be equivalent portions grossed out and charmed by way of the Lovecraftian relationship sim Sucker For Love: First Date after I reviewed it again in January, and was once pleasantly stunned by way of my time with the My Friendly Neighborhood demo on the fresh Steam Subsequent Fest. So when I used to be presented the chance to interview Ted Hentschke, Head of Productions at DreadXP, as a part of a virtual tournament ultimately month’s GDC, you’ll hardly ever blame me for leaping on the likelihood.

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